Hello dear community 
I have following question: My plan is to have an AI, that controlls the players units. The problem is: I have no clue about making/using an AI :/
The AI is supossed to spawn and then roam the map, while looking for enemies and preferably trying to focus expansion/goldmines and help out allies in need if possible. Oh and I don't know if that's possible, but it would also be nice if there was a way to make the AI ignore another specific AI, that's only supossed to be attacked by players.
All my units are custom made (just so you know).
Maybe someone could help me out and explain what I have to do to create/integrate such an AI into my map!
Thanks in advance.
I have following question: My plan is to have an AI, that controlls the players units. The problem is: I have no clue about making/using an AI :/
The AI is supossed to spawn and then roam the map, while looking for enemies and preferably trying to focus expansion/goldmines and help out allies in need if possible. Oh and I don't know if that's possible, but it would also be nice if there was a way to make the AI ignore another specific AI, that's only supossed to be attacked by players.
All my units are custom made (just so you know).
Maybe someone could help me out and explain what I have to do to create/integrate such an AI into my map!
Thanks in advance.