Hi guys
I'm just curious for some advice on making a proper story map with full quests and cutscenes and whatnot. I've not really done any much with quests and cinematics but do have a rough idea of how to trigger them. So just a couple of questions to begin with!
- when dealing with cinematics, is it wise to make select things invulnerable?
- how do quest requirements work? Never really touched them before
- just any generic advice for a campaign level? Most of my maps have been more survival/defence based!
I'm just curious for some advice on making a proper story map with full quests and cutscenes and whatnot. I've not really done any much with quests and cinematics but do have a rough idea of how to trigger them. So just a couple of questions to begin with!
- when dealing with cinematics, is it wise to make select things invulnerable?
- how do quest requirements work? Never really touched them before
- just any generic advice for a campaign level? Most of my maps have been more survival/defence based!