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iam total noob at that
how can i use a spellbook?
Note: If he does it this way, the worker wont have a build animation though.you can find Spell Book in object editor , go to Abilities tab > Special > Items > Spell Book.
but first you need to create an ability based on Build Tiny Scout Tower (Abilities > Special > Items > Build Tiny Scout Tower) and then change the 'Data - Unit created' to the building you want. After that, put the ability you made inside the 'Data - Spell List' of Spell Book. After you fill the Spell Book with all your abilities, give the Spell Book ability to the builder.
normal build

Events


Unit - A unit Begins casting an ability

Conditions


(Ability being cast) Equal to build human

Actions


Player - Make Town Hall Available for training/construction by (Owner of (Triggering unit))


Player - Make Workshop Unavailable for training/construction by (Owner of (Triggering unit))


Player - Make Arcane Sanctum Unavailable for training/construction by (Owner of (Triggering unit))


Player - Make Gryphon Aviary Unavailable for training/construction by (Owner of (Triggering unit))


Player - Make Arcane Vault Unavailable for training/construction by (Owner of (Triggering unit))


Player - Make Farm Available for training/construction by (Owner of (Triggering unit))


Player - Make Altar of Kings Available for training/construction by (Owner of (Triggering unit))


Player - Make Barracks Available for training/construction by (Owner of (Triggering unit))


Player - Make Blacksmith Available for training/construction by (Owner of (Triggering unit))


Player - Make Scout Tower Available for training/construction by (Owner of (Triggering unit))


Game - Force (Owner of (Triggering unit)) to press the key B
Advanced Build

Events


Unit - A unit Begins casting an ability

Conditions


(Ability being cast) Equal to adv build human

Actions


Player - Make Town Hall Unavailable for training/construction by (Owner of (Triggering unit))


Player - Make Workshop Available for training/construction by (Owner of (Triggering unit))


Player - Make Arcane Sanctum Available for training/construction by (Owner of (Triggering unit))


Player - Make Gryphon Aviary Available for training/construction by (Owner of (Triggering unit))


Player - Make Arcane Vault Available for training/construction by (Owner of (Triggering unit))


Player - Make Farm Unavailable for training/construction by (Owner of (Triggering unit))


Player - Make Altar of Kings Unavailable for training/construction by (Owner of (Triggering unit))


Player - Make Barracks Unavailable for training/construction by (Owner of (Triggering unit))


Player - Make Blacksmith Unavailable for training/construction by (Owner of (Triggering unit))


Player - Make Scout Tower Unavailable for training/construction by (Owner of (Triggering unit))


Game - Force (Owner of (Triggering unit)) to press the key B
Unit Ability Event

Events


Unit - A unit Begins casting an ability

Conditions

Actions


If (All Conditions are True) then do (Then Actions) else do (Else Actions)



If - Conditions




(Ability being cast) Equal to Alternate Build Menu



Then - Actions




Unit - Replace (Casting unit) with a Worker (Alternate Build Menu) using The old unit's life and mana




Selection - Add (Last replaced unit) to selection for (Owner of (Casting unit))



Else - Actions


If (All Conditions are True) then do (Then Actions) else do (Else Actions)



If - Conditions




(Ability being cast) Equal to Alternate Build Menu (Back)



Then - Actions




Unit - Replace (Casting unit) with a Worker using The old unit's life and mana




Selection - Add (Last replaced unit) to selection for (Owner of (Casting unit))



Else - Actions
