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Admin System etc.

What is the best way to handle an admin system / a player menu etc.?

  • With a bunch of "adaptive dialog-boxes"

    Votes: 0 0.0%
  • With one/a few unit(s) with custom abilities

    Votes: 0 0.0%
  • A mix of the previous options (Explain!)

    Votes: 0 0.0%
  • My way! (Your own solution, explain how!)

    Votes: 0 0.0%

  • Total voters
    62
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Ralle

Owner
Level 79
Joined
Oct 6, 2004
Messages
10,182
I think that if it's possible, it's best to use dialogs. That's easiest for people to learn.. instead of 10000 commands. but for things like specifying a certain number like in my banking system, it's best to have a command.
Things like settings is best for a dialog..
if you try, open wh40ktd change ur name to 40k_ralle89 and try pressing ESC you'll see my admin system which only can a few things but it works.
I also have those abilities in my map, an ability with no function but a releases a trigger. these are good for massing stuff like -buylife which would be hard to write 20 times, then it's easy to just use an ability each time or have a command like -buylife 100
Just my oppinions
 

el duderino

E

el duderino

well my first post:

i prefer dialogboxes for such things
allthough i never made something like this
 
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