• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

Adding a map

Status
Not open for further replies.
Level 3
Joined
Apr 26, 2008
Messages
49
I have seen maps which are 2 or 3 maps all tied into one big map
like you go on a warp and end up on another map like a shop or whatever..

But i dont have any idea how to go about doing this please help!

I need it to make a cinmatic map so it can have diffrent dodads and terrain

:witch_doc_sad: please help
 
Last edited:
Level 3
Joined
Apr 26, 2008
Messages
49
At first it seamed like you were referring to a campaign like the Orc campaign in TFT but when it comes to the cinematic It's like you just want to put together your own tileset. You can do that in Advanced->Modify Tileset.


Thats just to change the terrain over all ...
Maybe i didnt explain my self correctly
I need to add a map so that i can show a cinamatic then go to my main map

so you view the map then go through a portal to my 'real' map

get a mpq browser
export campaign maps
explore them on how to change level

What is a mpq?

damn if thats realy obvious i look like a complete retard now ...
 
Level 17
Joined
Apr 13, 2008
Messages
1,608
Mpq is a file extension used by Blizzard to store game data. (http://en.wikipedia.org/wiki/.mpq for more information)
Our friend here, Need O2 wanted to suggest that you might want to get an mpqviewer tool from the tools section and extract the orc-beastmaster campaign made by Blizzard to analyze it.
I think it won't work since in my opinion Blizzard's campaign must be in JASS and if you can't figure out how to make a trigger to transfer your hero to the next map you won't be able to understand JASS, game cache and all that stuff.
I would also like to point out to that you can't change maps in multiplayer.
If I were you I would create a big nice map and just make the cinematics and the game itself on the same map. Just segregate a small territory for your cinematics by a texture called Boundary or with plain water or mountains.
 
Level 3
Joined
Apr 26, 2008
Messages
49
Ok thanks
But the thing is its not ment to be a big map just a small survival map =/
dont worry its not a big deal it would have just made the map look a bit better

Thanks for your time
 
Level 19
Joined
Aug 24, 2007
Messages
2,888
Knight won
You need to store things in game cache to transfer data
Create a game cache with a file name and set it to a variable
Store things in it
Save the Game Cache
Change level
Load Game Cache
load things you want

Not so simple but you will get used to it

And I want unban from chat room (lol permanent ban)
 
Level 3
Joined
Apr 26, 2008
Messages
49
hmm i've been trying out then answers and none of them work ...
you guys stll think im talking about a hero map or rpg or what not =(
Look it doesn't matter i seems i went in too deep and should only try this stuff when i under stand it
 
Status
Not open for further replies.
Top