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Action button abilitycode?

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Oct 3, 2009
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These are, as far as i know, recognized as Orders which IDs should be fetchable per "GetIssuedOrderId"
 
Edit: Bump,

How would i do it so when you press the icon itsself, not any of the buildings inside of it, it ran a trigger, like
  • Untitled Trigger
    • Events
      • Unit - A unit Is issued an order with no target
      • Unit - A unit Begins casting an ability
      • Unit - A unit Stops casting an ability
      • Unit - A unit Starts the effect of an ability
      • Unit - A unit Finishes casting an ability
    • Conditions
      • (ability being cast/issued order id/whatever) equal to (==) "humanbuild", 851995)
    • Actions
      • Game - Display to (All players) the text: (Str((Issued order)))
 
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