- Joined
- May 21, 2006
- Messages
- 323
There is an action in the WE.
I've found out that if I set the Range of a unit for example to 2000 but the aquisition range to 100, the unit will got a melee range ingame, so that way it would be easily possible to change the range of a unit, which would be very useful for RPGs.
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Unit - Set Hero[TempInteg] acquisition range to Char_Range[TempInteg]
I've found out that if I set the Range of a unit for example to 2000 but the aquisition range to 100, the unit will got a melee range ingame, so that way it would be easily possible to change the range of a unit, which would be very useful for RPGs.