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About the Damage Done

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Not that I know of, but you can easily do that with Bribes Damage Engine 5.7.0.1
You will need to detect when damage is dealt, store the damage done amount somewhere (variable or hashtable) and output it somehow (floating text?). You will also need to handle what "attack is stopped" means (no damage delt for X amount of time? A Stop order is given?)
Checkout the sample map. It is not that hard to use.
 
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