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Event - Player - Player 1 (Red) Selects a unit
Condition - Doonce equal to false
- (Owner of (Triggering unit)) Equal to Player 12 (Brown)
Action - Unit - Create 1 (Unit-type of (Triggering unit)) for Player 1 (Red) at (Center of (Playable map area)) facing Default building facing degrees
- Set DoOnce == true
Note that I added a DoOnce boolean variable that will make the player select a hero only once. I assumed that the owner of the heros to be slected is player 12(brown) so he shouldn'd be playable. Also note that you will have to create this trigger for every user player just changing the event for each player. Also note that you could change the condition where it says the owner is player 12(brown), you can set a condition such as (Triggering unit) Equal to OrcHero or something similar.
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