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--Ability Making Help--

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Level 8
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Jun 1, 2008
Messages
341
Hey I think i am asking for help with a completely unique ability.
Telekinesis


So i was hoping to have any ideas on how i could do this. What i wanted was something like, "When u cast the ability units would fly backwards, but not just that (coz i have seen that before) the units should fly in the air and as that happened the main unit should slowly rise up from where he is and look as though he is channeling all his energy into it. The ability should cut out after like 5 seconds and when it cuts out all the units should fly away from the caster and fall over with serious damage.

If U can help id be really grateful and also i'm not sure if i should have posted it here but still whats done is done.
 
Level 8
Joined
Jun 1, 2008
Messages
341
unfortunately i have lost my computer... so i will unable to see this model until tomorrow however i appreciate u at least trying and i'm hoping succeeded in helping me so +rep

also can anyone send me a map that shows how to do the knock-back spells like the ones used in Warlock thanks in advance
 
Level 8
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Jun 1, 2008
Messages
341
I have another request lol. I saw a spell called wall of fire on this map called Desert of Exile, it was amazingly cool it coungered up a wall of flame. at the target if u want to see what i mean its here (u need to be a blood mage person on the light team) if u can mimic it or create somthing similar id be grateful again... :p there is also one more spell its like the knockback spell but instead its based arround war stomp so it makes all enemies fly in different directons id realy appreciate help on both of these spells but especialy the war stomp one. thanks xD
 
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Level 10
Joined
Dec 11, 2006
Messages
359
adjust in the damage trigger and height where it says move (some unit) instantly by offset by (some number), then change that number to a higher number and they will fly longer, or do you mean the area of the throw effect? cause that is in Tha END trigger, in one of the first "trigger lines" is a line where it says: Set EarthshakeGroup = (Units within (some number), change that number to a higher number to get a larger area effect. Here is the stomp http://www.hiveworkshop.com/resources_new/pastebin/show/d78f0d3932a58ab8296bdfc1e81da3c5/
 
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Level 10
Joined
Dec 11, 2006
Messages
359
i added the stomp, and no dont chnage the wait actions by the way, for damage go to the damage trigger and height and change where it says: Set EarthShakeDamage = (EarthshakeDamage + (some number) change that number to a higher one. so is all as its should be now?
 
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