- Joined
- Mar 25, 2008
- Messages
- 339
I'm having issues with a spell leveling system i want to implement in my map, you begin by buying a item which instantly disaspears and Adds the Ability to your hero.
The leveling system im trying to implement simply looks if you have the spell and if you do it increases its level once you buy it again, for some reason neither of the following work, what can i do to make it work?
The leveling system im trying to implement simply looks if you have the spell and if you do it increases its level once you buy it again, for some reason neither of the following work, what can i do to make it work?
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- (Level of Throw Rock (Buy) for (Triggering unit)) Equal to 1
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Then - Actions
- Unit - Increase level of Throw Rock (Buy) for (Triggering unit)
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Else - Actions
- Do nothing
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If - Conditions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- (Level of Throw Rock (Buy) for (Triggering unit)) Equal to 1
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Then - Actions
- Unit - Set level of Throw Rock (Buy) for (Triggering unit) to 2
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Else - Actions
- Do nothing
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If - Conditions