- Joined
- Jul 30, 2018
- Messages
- 445
Hey!
Is the difference of spells and skills hardcoded into the engine? I have the ability Banish in my map, which should allow units to cast spells. So I have this ability that really should always be castable. It is based on Taunt and turns out it's not castable while banished. Is there a way to change this or do I have to base my ability of something else which is count as a spell? Is there a list of which abilities are count as spells (thus castable while banished) and which are skills (or whatever, something not-spell)?
Is the difference of spells and skills hardcoded into the engine? I have the ability Banish in my map, which should allow units to cast spells. So I have this ability that really should always be castable. It is based on Taunt and turns out it's not castable while banished. Is there a way to change this or do I have to base my ability of something else which is count as a spell? Is there a list of which abilities are count as spells (thus castable while banished) and which are skills (or whatever, something not-spell)?