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A request at Defense of the Ancients models

Discussion in 'Requests' started by Sunreaver, Sep 17, 2013.

  1. Sunreaver

    Sunreaver

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    Can someone a model of Lina Inverse.
     
  2. Daffa the Mage

    Daffa the Mage

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    She's a tinted Sorceress actually.
     
  3. Sunreaver

    Sunreaver

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    What is tinted ?
     
  4. Destroyer25

    Destroyer25

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    Tinted a color. Lina is just the sorceress model tinted with more red coloring. The thing about tinting is it affects the coloration of the entire model and you can only do so by increasing and decreasing the values for Red, Green and Blue.

    Just select the unit you want in the Object Editor and go to Art - Tinting Color # (Color).
     
  5. Daffa the Mage

    Daffa the Mage

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    Except that she also has an attachment on her hands, I can't remember what.
     
  6. jakeZinc

    jakeZinc

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    Attaching the effect of orb of fire in her hand,left and hand,right hand. you can do that simply in the triggers, triggers, triggers xD.

    EDIT: The effects it use is Fire Bolt Missile ( thanks from Rheiko )
     
    Last edited: Sep 18, 2013
  7. Daffa the Mage

    Daffa the Mage

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    There's no need, there's an attachment option on Object Editor.
     
  8. Rheiko

    Rheiko

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    she's use fire bolt's missile as an attachment
     
  9. jakeZinc

    jakeZinc

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    How??? In abilities???
     
  10. Daffa the Mage

    Daffa the Mage

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    Yes, here's the proof.
    Feel free to copy, no credit needed.
     

    Attached Files:

  11. Rheiko

    Rheiko

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    @jakeZinc
    i thought you know that, lol
    it's really simple and doesn't even need trigger
    you should experimenting with OE, dude
     
  12. jakeZinc

    jakeZinc

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    Sorry I was no expert in OE xD. I'm just experimenting maths on triggers ^^.
     
  13. Sunreaver

    Sunreaver

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  14. Adiktuz

    Adiktuz

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    to add permanent unit attachments, you can utilize abilities made from Item - Damage bonus, Sphere etc...

    Sphere based will make the effects show the destroyed animation when your unit attacks or casts a spell and regenerate depending on the set cooldown (or duration was it?), while Damage bonus does not...