• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • 🏆 Hive's 6th HD Modeling Contest: Mechanical is now open! Design and model a mechanical creature, mechanized animal, a futuristic robotic being, or anything else your imagination can tinker with! 📅 Submissions close on June 30, 2024. Don't miss this opportunity to let your creativity shine! Enter now and show us your mechanical masterpiece! 🔗 Click here to enter!

a little help....

Status
Not open for further replies.
Level 1
Joined
Sep 14, 2004
Messages
1
I am a nOOb in this to export skins.. im trying to export the model pistol2 to my map some one can give me hand the guide doesn t help me… thx :?
 

Rad

Rad

Level 5
Joined
Sep 11, 2004
Messages
163
importing a model... not exportinga skin correct?,

to import a model download them all (usually they come in a folder) then on WE open 'import manager'

Next you click on the little icon thats a page with an arrow pointing towards it that say import file, import the model (Pistol.MDX is a model and others say Pistol.blp are the skins/textures of the pistol).

after you import ALL of the .MDX and .BLP (only 1 unit at a time or it wont work) change the .blp files' path's to whatever they posted on there model page, NOTE: if u do not have the right path the model wont read it and it wont work!

After you have all the .mdx and .blp (with changed paths) save+close WE, then open it again and change units to the .mdx of the unit u imported... it should work but some models's path are wrong and u can use notepad to find what the .blp path is

NOTE: .MDX are model files and do not require a path!
 
Status
Not open for further replies.
Top