HumanHelmetByShadow

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Keywords:
helmet footman
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HumanHelmetByShadow (Model)

DO you plan on makeing anymore attachment models? cuse i need some that will actually show up in the world editor
 
well sometimes that doesnt work ether all the models in the attachment area except those new guns...wont show up no matter wat
 
to DarkGoblin:
Events - Unit picks up an item
Conditions - Item type of picked up item = (ur item)
Actions - Special Effect => Create a special effect on the head of triggering unit
Using Orb Based abilities works way better, only because when you drop the Item using GUI Triggers, it'll take about 5 secs for the item attachment to actually get removed from the Unit, JASS is also a better option if you want the Object to appear and come off smoothely if you don't want it to appear while picking up an Item.
I think this is what Anguish was suggesting, anyways.
 
I know how to import Helm and all other thing :!: .. but.. can anyon tell how i can do so the helm is on all grunt when i tranin them on barracks.. :!: :?:
 
@ Snake: Heres the Trigger ^^:

Event- a Unit gets trained (Generic Unit Event)
Condition - Unit type of (trained Unit) is (Your Unit)
Action - Create a special effect attached to the head of (trained unit) using (the helmet)

^^

This Helm is Nice btw.
 
u can also make an ability like life regeneration aura with attachement on it
and use it as an item ability easy as that.
and nice model:)
 
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