Years have passed since the poison of Gaia sprung forth from the lands. Corrupted forests, inhospitable to all, have spread across the face of Kurodan, and borders have faded as all fled before the encroachment of the toxic spores. Ankhmaron, the last haven protected by the Grand River, has sent out messengers to gather volunteers for the task of finding a cure to the plague.
Not a bug. Tooltips are usually not changed with talents; only if cooldown changes.Ability description in spell book doesn't change when you pick talent for this ability: for example +5% parry, +10% parry power, 50% phys damage retaliation when parry.
However, bonuses from talents are applied, so maybe it works as intended?
Hmm... not really a bug, just something that isn't visually consistent. I don't think this is enough of an issue to get a fix.Ok, this isn't really a bug, but I think it's something that isn't supposed to be the way it is. When I select any option from the option menu, the floating text with the option I just clicked appears in my character as if I had casted a spell. It happens with every option except with Camera (my guess is that this was already an option, you just move it from its original place).
Well, but I'm sure it's not intended, right? Also, it's a matter of polishing the game. Besides, you'd just have to get rid of some lines of code, or just switch ON to OFF.Hmm... not really a bug, just something that isn't visually consistent. I don't think this is enough of an issue to get a fix.![]()
Screenshot taked from localgame testing with 5 game windows opened + program "clumsy" to simulate ping. So I can say - this is not wrong gravestone, because this happened to all characters with opened skills/options. Characters with selected enemies/backpacks/friends/etc work correctly.Maybe you just had the wrong gravestone selected?