mafe
Map Reviewer
- Joined
- Nov 2, 2013
- Messages
- 865
The map looks nice and has a few interesting ideas, but ultimately they would not be suitable for regular 1v1s/ against other humans, at best they are still ok for FFA:
1. Expansions blocked by destructable rocks. In your description you say that there are "easy and quick access gold mine". But becaus of the rocks, it's the opposite. It will take longer and is more complcated to access the gold mines than on maps like EI or LR.
2. Some regular islands, and some accessible by waygates: That's atually a nice idea. But it creates an asymmetry, where red/teal have an much easier access to the corner gold mines than blue.
In addition there are multiple bugs:
3. Bugged ramps at the central plateua, where half of the northern ramp is unwalkable. Same as for some other the other ramps.
4. Some expansion creeps are on camp stance (i.e. "blue" in the editor).
5. And some non-expansion creeps are not on camp stance. This should not be the case, unless you have specific reasons, which I dont see here.
6. At the eastern tavern and at the western lab, units/heroes will be stuck when bought.
7. Gaps between trees.
8. Shadow area near islands blocks flying unit. In fact the southwestern island cannot even reached by a zeppelin.
All bugs (expect 7) need fixing or a very good explanation. Map set to Awaiting Update.
1. Expansions blocked by destructable rocks. In your description you say that there are "easy and quick access gold mine". But becaus of the rocks, it's the opposite. It will take longer and is more complcated to access the gold mines than on maps like EI or LR.
2. Some regular islands, and some accessible by waygates: That's atually a nice idea. But it creates an asymmetry, where red/teal have an much easier access to the corner gold mines than blue.
In addition there are multiple bugs:
3. Bugged ramps at the central plateua, where half of the northern ramp is unwalkable. Same as for some other the other ramps.
4. Some expansion creeps are on camp stance (i.e. "blue" in the editor).
5. And some non-expansion creeps are not on camp stance. This should not be the case, unless you have specific reasons, which I dont see here.
6. At the eastern tavern and at the western lab, units/heroes will be stuck when bought.
7. Gaps between trees.
8. Shadow area near islands blocks flying unit. In fact the southwestern island cannot even reached by a zeppelin.
All bugs (expect 7) need fixing or a very good explanation. Map set to Awaiting Update.