world editor abilities

  1. Kadel

    Making Feedback (Passive) working AoE.

    Hello there, and I have a new question (sort of typical). I have a hero with "Combat - Attack 1 - Weapon Type: Missile: Splash" and "Abilities - Normal: Feedback (SpellBreaker)". So I want this passive feedback to work AoE. But it does not. I created a custom ability based on the mentioned one...
  2. Kadel

    [Solved] Making HolyBolt AoE

    I am working with ObjectEditor and just want to make standard HolyBolt of Paladin AoE. I created a custom ability based on HolyBolt. What field should I modify to make Holybolt AoE with choosing an area like in Flamestrike? Or is it only possible with triggers?
  3. 99Spaghetti

    [Spell] Auras don't work on trees

    How do I make an hp regeneration aura that works only on trees? I tried to make an ability based on "Life Regeneration Aura" and "Aura of Blight" to make trees regenerate hp nearby of structures but changing the allowed targets to trees doesn't help. Changing the damage of the worker to a...
  4. realnicolbolas

    How to create a specific corpse summon based spell

    Hello, i need help with figuring out how to create a specific spell in the world editor. This spell is an ultimate for a Hero/Champion i'm currently working on that would basically function as Summons a set amount of units, and then summons additional units from each corpse nearby Iv'e tried...
  5. Himperion

    The quirks of the World editor basic abilities.

    Well, everyone has done experiments on basic abilities to see how far they can reach without using GUI/Jass. So my idea is having this thread to compile these findings. This may save time searching for dozens of pages whose only answer is "Make a custom spell." You're welcome to post your...