🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!
Hello everyone, thank you for coming to this thread
I download a customizable effect (+ a tool) and I wanted to change color of the water elemental missile because it looks cool in different color. However, I do not know how. I read this thread but I could not extract the texture. Do you know...
is there a way to set the Water Elemental to automatically use the same color (well, game texture) as the water of the map's tileset (similar to the normal/polar/underground Beastmaster summons, but for each tileset), or does it require creating one model per tileset and assigning textures by hand?
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.