• Check out the results of the Techtree Contest #19!
  • Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • Create a void inspired texture for Warcraft 3 and enter Hive's 34th Texturing Contest: Void! Click here to enter!
  • The Hive's 22nd Icon Contest: Creep Abilities is now concluded, time to vote for your favourite set of icons! Click here to vote!

warsmash

  1. Ashenvale, Interior Wmo Lights

    Ashenvale, Interior Wmo Lights

    In this video we listen to cool music while wandering Ashenvale a bit after editing the shaders.
  2. Outside Ironforge

    Outside Ironforge

    This image features "Landria" again, a hero who has a bow and a designated character skin assigned using a replaceable texture onto the generic Night Elf Female character model. (Render distance at 30k units in War3 coord space rather than the earlier versions using Warcraft 3 render distance.)
  3. Ironforge Gate

    Ironforge Gate

    This screenshot shows one of the earliest tests of the capability to walk under the world, such as entering the gates of Ironforge, on the Warsmash third person UI client.
  4. Retera

    What if there was a Hive version of Warcraft 3?

    This might be a late night hot take from me, but I wondered if I made a thread about it if other people would be receptive. What if we got the artists of Hive together to make their own remaster of each and every art file in Warcraft III, and then we combine this with finishing the code of the...
  5. Nthxz

    warsmash.mpq

    open suggestion to all who read this to take a note from the DOOM modding scene: drop-in-replacement assets (models, audio, HUD) of doom.wad were made. that became the freedoom1.wad and freedoom2.wad. released under a permissive license to get away from copyright obstacles with developing their...
  6. Retera

    Future of Warsmash: The April Fuels

    April 1st, 2024: Big Announcement for Warsmash After four and a half years of developing the Warsmash project for the express purpose of emulating Warcraft III so that it would become possible to actually modify Warcraft III in a more serious and efficient way that what the 2002 limitations on...
  7. Retera

    Looking for a Warsmash Map Editor

    To practice what I preach regarding open source, I have been trying to move my life as much as possible onto GNU (FSF-endorsed Linux based) systems. Most recently, I removed the Windows drive on my gaming PC and installed the PureOS from the Purism special purpose corporation, so that I achieve...
  8. Retera

    Is Warcraft III on Android stupid?

    In the summer of 2022 I was feeling down about Arclight Rumble because I felt that it existed at the expense of future improvements on Reforged, and when I looked at how they had Warcraft 3 characters in a charismatic and artsy way now for sale on the phone I felt like everything I had done on...
  9. Retera

    Warsmash General Discussion

    This is a thread where anybody can post their thoughts and opinions on Warsmash, and relax and talk about this project and have fun! I'm hoping that by April 2022 we will have working multiplayer on this engine, personally.
  10. WarsmashModelEditor_2022_B.gif

    WarsmashModelEditor_2022_B.gif

    "Warsmash": The project to create Magos Reforged that no one wanted. [Edit: Sorry, Ghostwolf. Yes, I invented nothing! I just spent a couple of hours copying your code last week.]
  11. WarsmashModelEditor_2022.gif

    WarsmashModelEditor_2022.gif

    Everything about this picture is ridiculous.
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