🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
Edit: I managed to fix most of all of my issues. I had previously posted a Loop I was making that ran poorly when dealing with multiple units but I sorted it out with a dynamic recycling indexer. Guess it's not a good idea to loop through EVERY single unit, even one's that are no longer used.
Recently SpiritTauren asked, if one could overwrite tips which is a really smart Idea. Before that, I never read about changing tips at all and so I checked out how tips are saved inside warcraft 3.
Here I wana share what I found out.
Warcraft Tip System
Warcraft 3 has a builtin tip-System...
i was wondering if there are any other legendary items besides the ones from wandering adventurer also if there are could i get a hint as to find them if not allg love the map just finnished it with friend
Everytime I create a custom campaign mission, at some point I make a big design mistake, which makes it boring (for example, I add way too many scripts to dungeon chapters).
The problem is, if i change anything I'll have to remake most of my level.
I have a lot of experience with World Editor, but i never made a "destroy enemy base while he's attacking you" level.
What's the best way to create enemy AI? Should I make enemy rebuild buildings, Should I make enemy repair them? And how should i do it?
Have you got any tips for me?
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