Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
So I cloned Zangief's voice (or tried to) and used it for a gnome character replacing the Terran Goliath (Alliance Gelbin Engine) in that little project of mine... I must say I scoured the hive looking for a gnome walker type mech, but didn't find to my liking.
Found a Rebel Alliance tank from the mobile game Star Wars Commander, I downloaded the ripped model from a certain website, and thank fully the animations were nearly intact, I added a few particle effects and I found the result quite appealing.
The Chi-Ha was the most produced medium tank of the IJA. Later in the war, it received a new turret and a more powerful 47mm AT gun, that version was known as the Type 97 Kai.
Hi.
It's not my model so I do not upload it in Maps & Resources, but I will upload it here and I'm going to ask you to try to import it to your random map to see if it works for you and, if yes, then help me in turn to import it to my map because I have already tried few ways and still I can't...
The British infantry tank of WW2, will see if i can do a Crocodile (Flamethrower Version) before i upload it. Credits to HerrDave for the base models and animating the last 3 wheels
Hello! i need help with this model, when i import it on the WE it works ok, but in-game it causes a bug that affects the lightning of the whole map, making it most of the map black, can ayone help me please? u_u
Is there a way to make an ability that when casted, acts like "Breath of Fire". (when fired it fires in a cone shape doing damage to nearby units as well) Problem is, is that the bullet projectile fired only hits 1 unit and the other units are magically damaged. IS there anyway to fix this?
As with most things, I suppose I could piece this together somehow, but I don't even know where to start, exactly. I have been looking at tank models in the model editor, and I figure it requires animated textures, but so far I really haven't been able to "reverse-engineer" this effect.
I would...
Hi, i just want to say that i tried the tutorial here How to import 'Thunderlord Heavy Assault Tank V2' | HIVE , i tried all the steps but it still doesn't work i re-open my world editor then it's the normal siege engine i tried it too in custom game and its siege engine idk why?
help me please...
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