Hi everyone,
A week or two ago I posted a thread about making a stance swapping mechanic that retained the cooldowns used in other stances. A person suggested disabling/enabling abilities as stances are swapped which worked fine but I have ran into some issues with it.
As a bit of a prelude I...
I need a system to switch via Trigger my hero a Shaman to be a Ranged or a Meele.
Ranged Stance:
- Damage Type: Magic
- Weapon Type: Missile
- Attack Range: 800
- Missile Speed: 1000
- Weapon Sound: None
- Missile Art: Lightning Orb / Shaman missile
Meele Stance:
- Damage Type: Normal
-...
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