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Let's say i want an aura that only affects troll headhunters and grunts, but doesn't affect any other unit type near it. Is it possible to do that? if so, then i'd like to know how.
Thanks in advance.
Hi. When I dont want to work with triggers that have floating text because the only way it seems to work is if the last floating text is dealed with swifty in the editor and is difficult and problem causing. Is there another way to specify the text that you want manipulated such as maybe the...
Is there a way to choose a specific animation to play for special effects? Like play Attack - 1 or Attack - 2. I know you can do this using Animation Index for units.
Edit:
BlzPlaySpecialEffect(SpecialEffectName, ConvertAnimType(19))
This works for Special Effects.
Working on my War of the Ring map, I have found that I need a very, very specific hero spell.
Green = Finished
Red = Unfinished
Orange = In-game skills I've tried to edit
Nazgul Lord
Dark Binding - Transforms specific unit into Black Rider permanently, max 8
Shadow Walk - Teleports self and...
Hello Hive!
For a map I am making I am trying to implement "events" or map goals for all players, little things like "go to this place with a Hero to receive free units, etc."
To avoid players (new players especially) getting lost in what would be an uncomely list (that one might easily...
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