• 💀 Happy Halloween! 💀 It's time to vote for the best terrain! Check out the entries to Hive's HD Terrain Contest #2 - Vampire Folklore.❗️Poll closes on November 14, 2023. 🔗Click here to cast your vote!
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  • 🏆 HD Level Design Contest #1 is OPEN! Contestants must create a maze with at least one entry point, and at least one exit point. The map should be made in HD mode, and should not be openable in SD. Only custom models from Hive's HD model and texture sections are allowed. The only exceptions are DNC models and omnilights. This is mainly a visual and design oriented contest, not technical. The UI and video walkthrough rules are there to give everyone an equal shot at victory by standardizing how viewers see the terrain. 🔗Click here to enter!

spawn system

  1. HerlySQR

    [Lua] How can I increase the performance of this system?

    Hello, I was creating a map with a guy, and we were testing, I made this system for spawning creeps, but the map lags a lot and it get worse, but just for me and not for his or another person, I know the problem is this system because the memory starts too increase a lot when is running, and I...
  2. M4gz

    [General] Lags when creeps appear

    Im making kind of Hero Defence and i want to randomize creeps type of each wave. At first I put every creep in one tileset (about 300 unit types) then i was trying to make simple "create random creep of lvl" this maked lags even with 3 units... I was thinking that happends because of a lot of...
  3. Gilded

    [Solved] How do I make Units appear at a time of day?

    In FOTN by Shadegabriel and the other guy. They used a system where villagers appear in the morning and at around 18:00 they dissapear and appear at 6:00 the next day. This is a supposed continuous trigger meant to run forever. The flaw of the trigger is that it does not work properly for...
  4. Shaeam

    [Solved] Weird Trigger Issue?

    Essentially I've created a creep system much like DotA's where it spawns a single random group per creep camp. For example; for an easy camp it'll create 3 Centaurs, 3 Satyrs, or 3 Bandits. A hard camp will spawn 3 Demons, 3 Naga, or 3 Tauren. It works fine; if every creep camp is set to...
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