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I have these 3 triggers to select a reviving hero (and another things) only if the player doesn't have selected a controllable unit, but they doesn't work fine because it happens even without complying with this rule, what's wrong?
When you select a unit:
function...
I know that you can toggle the Get User button on and off in the editor with Select Hero's "Show Select User Button" field, but that won't fix my problem.
The problem is that the Get User button is taking up a slot on my commandcard and replacing Items inside the shop. I already have 2-3...
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