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save code

  1. HerlySQR

    Warning for all the people that used my Lua Save Load System about the "%" character fix

    Hello, if someone used my Lua version of the Codeless Save and Load (Multiplayer) - v3.0.1, that I shared in thread like this: [Script] - A Lua save/load system similar to TriggerHappy's GUI-friendly system, I have to say that I never made a prevention about the "%" character that had issues...
  2. HerlySQR

    [Solved] Save system is not working

    Hello, I was using the save system part from Codeless Save and Load (Multiplayer) - v3.0.1 to encrypt a string, but for some reason it refuses to load, and I don't know why: local MAX_STRING_ENCODED_LENGHT = 2^16 ---@param p player ---@param s string ---@return string function EncodeString(p...
  3. perfectcycles

    Adding Codeless Save/Load 3.0.1 to my oRPG

    I seem to have gotten save and load to work in single player but I am having Desync issues when saving and loading online and players get kicked to the score screen. I've attached my map if anyone is able to have a look maybe I need to change my values or something that I haven't changed yet. I...
  4. Nazujin

    [Trigger] Save Load Request

    Could someone please help me to adapt the Triggerhappy codeless save load? I'm having a hardtime to make it work... I need to : Save 7 heroes (just experience and the type of unit), 6 items each, player gold, lumber and food. And save 2 normal units with 6 slot inventory (if not possible to...
  5. Nazujin

    Codeless Save/Load

    Hello Could Someone edit the codeless Save/Load to save: 3 heroes save all the 6 items that the 3 heroes have level of the three heroes save the level of attribute bonus str (1 ~ 15) save the level of attribute bonus int (1 ~ 15) save the level of attribute bonus agi (1 ~ 15) gold lumber food...
  6. Nazujin

    Save Load Map

    Hello, Anyone have a save / load code or map with that code implemented that works for MULTIplayer to save MULTIPLE units? i already tryed codeless save load... its not what i want... i need something like monster master code... Thanks
  7. Nazujin

    Help with Save/Load Stuff

    Hello guys, its me again!! I need help with save load code, i need to save the level of a unit ability... so like that, there is 3 attributes bonus with hidden icons in every hero in my map, strenght, inteligence and agility, with 15 levels, that will works like IV in pokemon, so what i want is...
  8. Nazujin

    RPG SAVE / LOAD question

    Hello everyone, Im making a new mmorpg and im a experienced terrainer but not so good trigger, anyway. Guys i want to know, what save load system best fit into a pomemon / monster master like rpg. And what should i change to it work with 6 heroes, instead of 1. something like that: - main hero...
  9. JohnnyBoy

    [SOLVED] How to easy wipe older save codes?

    Hello Hive! Im using a save/load code for an RPG I am making and i need to wipe the old codes. Im looking for an easy way to wipe all the existing codes created for NPS save/load system. Is there a general/easy way to make sure the old codes will no longer work. Appreciate help and can...
  10. JohnnyBoy

    Text file creation problem for save/load

    Hey, im currently working on a map where i have implemented Neostorms save/load system (GUI). However I am not able to write the generated code to a .txt file upon saving. It creates the folder, but it does not contain .txt file. I have followed the tutorials giving in other forum threads on...
  11. S

    [General] Save Load Inventory Abuse

    Hello everyone. Been a while since I posted a thread, to whom remember me. Anyway onto my question: I'm making an online RPG based on game mechanics from another game. One of the things I want to include is a save/load system. For it I've made my items with codes so that it can function. One...
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