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preload

  1. AMarkov

    Client-server application using Preload

    Is Preload still relevant for the latest versions of Reforged? I can't quite remember, has anyone managed to set up communication between the game and an external server using a file? Maybe some kind of stats-tracking application? I'm not really into the esports scene. For WarCraft Legend...
  2. Ryroes

    Preload file overwrite problem

    Hello guys, I have recently start working with Lua and map editing. And while I was checking out Preload, I have realize overwriting a file is working but re-read it without leaving the game did nothing. It still reads the old version. Is there some sort of cache mechanism exists or am I doing...
  3. Azureusl

    Preloader not re-preloading same file (only preloading once)

    Hi, This is a repost, because I accidentally posted this in Advanced Programming :ugly::ugly::ugly: I was doing some testing with C# lua hot code reload. I've stumbled upon a bunch of hot code reloaders out there: JHCR, TS-hotcodereload etc. They just use straight forward Preloader(updated...
  4. Uncle

    Preload for save/load system - Need help (Lua)

    Hi guys, I've decided to try something way over my head and I need some help. I'm trying to make a save and load system for my map. Here's the code i'm using: So i'm trying to use the tooltips for the Aerial Shackles ability ('Amls') to store my save code. This seems to work in the same game...
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