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Hello. I have a problem with appearing normals (shadows on the surface). I am sure that i am doing something wrong in the topology. Please one of the good modellers can tell me what i doing wrong and how solve that to make smooth normals? I've also attach two screenshots that showing the problem.
Hello! How i can fix those ugly normals on that model? I know that this may be a repeated question, but i still did not understood a best possible option to fix them easily each time this issue appear. So, maybe can someone help me or guide me how they are usually can be fixed with saving all...
Mdlvis messes up normals.
I tested it. Each time you open a model in Mdlvis, it changes normals, and this can make a model's lighting weird.
I want to find another program that allows attaching vertices to bones. Suggestions welcome.
Hello everyone,
the normals on the face of this model are odd, resulting in weird lighting:
Can someone quickly fix this? Maybe sb with access to a tool that can automatically recalculate normals.
Thanks in advance, +rep promised!
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