• 💀 Happy Halloween! 💀 It's time to vote for the best terrain! Check out the entries to Hive's HD Terrain Contest #2 - Vampire Folklore.❗️Poll closes on November 14, 2023. 🔗Click here to cast your vote!
  • 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • 🏆 HD Level Design Contest #1 is OPEN! Contestants must create a maze with at least one entry point, and at least one exit point. The map should be made in HD mode, and should not be openable in SD. Only custom models from Hive's HD model and texture sections are allowed. The only exceptions are DNC models and omnilights. This is mainly a visual and design oriented contest, not technical. The UI and video walkthrough rules are there to give everyone an equal shot at victory by standardizing how viewers see the terrain. 🔗Click here to enter!

missing texture

  1. Ungoliath

    [SOLVED] Texture works in Warcraft 3 Viewer, but is completely stretched in the World Editor and Model Editor

    Hello! I'm currently having some issues with some ported models from WoW. Like the title says, they look fine in WC3 Viewer, but not when I import them into the WC3 Editor (or the Model Editor). The problem ranges from missing branches to parts of the model's texture turning stretchy and...
  2. Gumberbunbder

    War3 Model Editor Wont Load Textures

    For both war3 model editor and Warcraft 3 viewer textures wont load. How do i get textures to load? Thank you for your time Does it have something to do with MPQ's? I don't know what MPQ stands for or its function and I haven't been able to find any clear information when i try look it up.