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locust

  1. Death Adder

    [Solved] Just can't seem to get group enum of locusted units to work

    My issue is that both call DisplayTimedTextToForce( GetPlayersAll(), 4.00, "locusts in group: " + I2S(CountUnitsInGroup(locust_spawns_group[i])) ) and set globalInt = 0 call GroupEnumUnitsOfPlayer(locust_spawns_group[i], p, function CountLocustsInGroupEnum)...
  2. Uncle

    [Solved] Animation problems with Locust units (Mountain King Alternate Animation)

    I was having issues with changing the Mountain King to it's alternate Avatar animation while it had the Locust ability and making it play the alternate animations. EDIT: Solved, the indexes for the alternate Mountain King animations start at 13. I was using the non-alternate ones and that was...
  3. deepstrasz

    Locust, moving & enter regions, unit groups

    What am I doing wrong? Please help. I'm going nuts. The ArcaneBlast unit is flying and has the Locust ability. There's a region moving with (periodic event). The problem is, that when ArcaneBlast gets near enemy units, it very rarely triggers the last part of the triggers (where an enemy enters...
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