Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
I have a hero in an RPG I'm making that would make the most sense to have this ability where she can continue to attack a target as she runs without having to do the normal "take a few steps, turn back, shoot, repeat" kind of thing most ranged heroes do in this sort of game.
She would run...
Hello!
I've encountered a weird bug (or something like it).
I'm using this model: RPG Hero: Human Villager
I had the unit lock its head on another unit, which worked fine. I lowered his animation speed to make the head turn more smoothly - again, no problem.
Now, after importing some custom...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.