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I have tried enable local files with from this site: Local files with this method: An easier way to do this is to open the .reg file attached in a zip archive below this tutorial and accept all popups that get opened because of it.
Still, this happens,
Also the thing I want to save is just...
Does anyone have any way how to fix this. I've been trying to edit the built-in campaigns for my own pleasure (like modifying models and sound files) when 1.32 was still around (using a repacked version of the game), got frustrated with how I can't open the 1.33 campaigns to the 1.32 game, and...
Local Files
What are Local files?
Local files are a way to override game files without changing the original instances, so it is the only safe way to do it across all versions of Warcraft 3.
The first question one could ask if "Why would I want to override the game files?", so I will also...
Put your files inside "_retail_" folder instead importing them into every single map.
EXAMPLE
\_retail_\replaceabletextures\teamcolor\teamcolor20.dds
Rmember to enable local files in registry.
Hello,
I know well that you can write text to a local file with the following primitives:
call PreloadGenClear() // Optional, clear all previous entries in PreloadGen buffer
call PreloadGenStart() // Clears the buffer and starts a timer until PreloadGenEnd, the time value gets...
Probably a rather stupid question, but does WarCraft 3: Reforged have a setting in the registry to allow local files, and or are they automatically loaded by the game, much like how it was in 1.30?. (especially with War3Mod.mpq as a folder.)
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