Hello there !
I am trying to override global functions, like those created by World Editor when saving the map script.
I was hoping to use the context to modify them.
I did a test with several of them, including "main", "config" or "InitBlizzard" :
local oldmain = main
I have two versions of Warcraft 3: 1.30 and 1.29.
I tried open two of my maps and tested them in 1.30 and everything seems working, but when I open and test them in 1.29, every units that are on the display above map on WE didn't spawn in-game.
Anyone know how to fix this?
I can manually...