• 💀 Happy Halloween! 💀 It's time to vote for the best terrain! Check out the entries to Hive's HD Terrain Contest #2 - Vampire Folklore.❗️Poll closes on November 14, 2023. 🔗Click here to cast your vote!
  • 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • 🏆 HD Level Design Contest #1 is OPEN! Contestants must create a maze with at least one entry point, and at least one exit point. The map should be made in HD mode, and should not be openable in SD. Only custom models from Hive's HD model and texture sections are allowed. The only exceptions are DNC models and omnilights. This is mainly a visual and design oriented contest, not technical. The UI and video walkthrough rules are there to give everyone an equal shot at victory by standardizing how viewers see the terrain. 🔗Click here to enter!


  1. darkravenbest

    Bouncing Attack

    I know there are many threads about bouncing attack, but none of the answer on my question. I need to increase damage with each bounce. I tried to: Set damage loss factor to value higer than 1.00, for example 2.00. And it works very odd, because: First target(default damage) -> second...
  2. Tom_Almighty1

    Increase Minimap Size And Move It

    Guys I was trying to move the minimap and increase its size. I am using Warcraft 3 TFT non-reforged 1.31. Here are the triggers (GUI): Custom Script: local framehandle minimap = BlzGetOriginFrame(ORIGIN_FRAME_MINIMAP, 0) Custom Script: call BlzFrameClearAllPoints(minimap) Custom Script: call...