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Im quite lost on this one, been looking for it for about 4 days now every now and then. I am certain there is a way for it as I found others doing it too but I cant find out how theyve done it.
I am using WEX Editor for patch 1.28b
I know view raw-data exist (but thats not available for the...
Hey guys, I have a question. Is it possible to export the files of the import manager of a map and import it to the import manager of the campaign editor? Sorry guys if this question is confusing.
Hi all,
A few custom models on the community use custom repositories, such as this one
How can I use them? When I enter the recommended path in my import manager, I get an error message and the model is invisible :hohum:
Thanks for your help!
I'm currently making a Campaign and I replaced the Terrain to a Desert Like Terrain, but I have Problems to import the Cliff Textures I made, because I don't know the Path in 1.31. Since 1.30 Warcraft 3 don't use .mpq Files instead they use .casc Storage for it.
Know someone where I can found...
Backspacing the "war3campimported\" one by one is too hard. So how can I remove multiple of these to make it from "war3campimported\Model Name" to only "Model Name"?
I'm trying to change the path of a imported file but when i click Modify File Properties nothing happens.
Does anyone know why this is happening and how i can fix it?
The "use custom path" checkbox in my import manager has spontaneously disappeared, causing none of my maps to be able to load any custom assets, and they no longer show up in game when launching through editor. Older maps who I have not since opened in the editor are unaffected. This happened...
The checkbox for custom import path was removed, now i cannot change the pathing of my imports. It happened when I imported a whole folder of models/textures. Is there a way to reverse this? I have tried restarting the editor and everything besides actually reinstalling the game. If anyone knows...
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