• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

health regeneration

  1. rkemsley

    [Trigger] Phthalo's Bracer (Health Regeneration) - MUI Item Ability

    I am trying to create an item, called Phthalo's Bracer, which restores 2% of the units missing health, over 8 seconds, when they receive damage from an enemy unit. I know this can easily be done using just trigger, but I wanted a little buff icon to appear on the unit without using a dummy unit...
  2. Cushq

    Health Degen on random heroes

    Hey everybody I have a custom ARPG i have been making for over a year and just recently we have entered into testing but a big issue keeps coming up something is cause some players usually 1 to just start dying his/her health just degens and doesn't regenerate luckily their are healers in this...
  3. Travel Gabel

    Percentage/Decimal numbers for health regen items

    Hi All, I've tried searching for the answer but was unable to find it. I'm looking to make items that give either an increased percentage of health regen, or numbers that could be between whole numbers. I don't want to have percentage of HEALTH as regen, but percentage of HEALTH REGEN. So for...
  4. Bluetime

    [Spell] Health/Mana Regeneration Amplification based on current Health/Mana Regeneration Point

    Hello Guys, How to do amplifying health/mana regeneration based on current health/mana regeneration points by hardcoded or by GUI method? Thanks e.g. 10 health regeneration x 20% regeneration amplification = 12 health regeneration ;)
  5. TheAyalalalalon

    [Spell] Disable any kind of health regeneration in a certain area

    Hello Does somebody know a way to make all sources of healing (like lifesteals, spells, and even unit regeneration) in a certain area I tried to do it by myself but it did not work Anular Events Time - Every 0.5 seconds of game time Conditions Actions Set Center =...
Top