🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!
I am trying to create an item, called Phthalo's Bracer, which restores 2% of the units missing health, over 8 seconds, when they receive damage from an enemy unit. I know this can easily be done using just trigger, but I wanted a little buff icon to appear on the unit without using a dummy unit...
Hey everybody I have a custom ARPG i have been making for over a year and just recently we have entered into testing but a big issue keeps coming up something is cause some players usually 1 to just start dying his/her health just degens and doesn't regenerate luckily their are healers in this...
Hi All,
I've tried searching for the answer but was unable to find it. I'm looking to make items that give either an increased percentage of health regen, or numbers that could be between whole numbers.
I don't want to have percentage of HEALTH as regen, but percentage of HEALTH REGEN. So for...
Hello Guys,
How to do amplifying health/mana regeneration based on current health/mana regeneration points by hardcoded or by GUI method?
Thanks
e.g.
10 health regeneration x 20% regeneration amplification = 12 health regeneration
;)
Hello
Does somebody know a way to make all sources of healing (like lifesteals, spells, and even unit regeneration) in a certain area
I tried to do it by myself but it did not work
Anular
Events
Time - Every 0.5 seconds of game time
Conditions
Actions
Set Center =...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.