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Hello, maybe it will seem a very retarded question. But really cant understant what seems to be a problem. I just making a map for myself for fun and tried to port trigger from Open Dota, Warlock SpellBound. It was very old version with returnbug, so i replace it with hashtable and stuff. And im...
What happened when I do bj_wantDestroyGroup=true?, because I thought that just eliminate the groups created in GUI in the same trigger, but I had this problem:
[General] - I'm tired of this (Workers doing action that they shouldn't do)
And results that I checked that an important group...
What title says, does a system like the one below prevent leaking, or do I need to destroy the group with a custom script? Haven't been able to find a clear answer.
Untitled Trigger 004
Events
Conditions
Actions
Set VariableSet GroupUnit_Temp1 = (Units of type Footman)...
I debugged this for a while and I don't think anybody else should be stuck on the same issue, so I want to get the word out. The limit to the number of matrices in Warcraft 3 has been reduced from 256 down to 255.
Also, multiple incorrect statements were made in this video. Most importantly...
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