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  1. bruunk

    [Solved] Is it possible to trigger transform abilities on heroes

    I want to make a hero that is all about shifting forms. They will have 4 forms total, one of which is the default. I started out by making custom versions of bear form, crow form, metamorphosis and burrow with the idea that I would just make each one transform the hero into one of the other...
  2. bruunk

    [Trigger] Gargoyle Stone Form trigger troubles

    Hello, I'm trying to make a trigger that will cause all gargoyles on my map to cast stone form when the sun comes up and return to gargoyle form when the moon comes up. However, I've been having some serious troubles trying to get it to work properly. Here's what I have set up; the gargoyles...
  3. Ricola3D

    WE: can you change decimal precision ?

    Hello, The question may be dummy, but I still would like to know the answer: In WE (GUI), reals are saved with 2 decimals (1.123456 is saved as "1.12"). Is it possible to change the number of decimals, to increase precision ? For example with 4 it would save "1.1234" instead :) Sincerely...
  4. _Guhun_

    Change Unit Attack-Type, Damage and Range in-game

    So, I was trying to remove locust in-game seamlessly (click and drag select) for my RP map, so I decided to play around with Crow Form. I thought I had everything figured out, but then my units started getting the attack type of the crow form unit, instead of their own attack type. Apparently...
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