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desyncs

  1. HerlySQR

    Desyncs

    I already asked for help to this before, but nobody gave me an answer so again I wanna ask you, why my map have desyncs?
  2. HerlySQR

    [Crash] My map has bugs

    I made a map in the 1.26, but I played it in a 1.27 server and has bugs and the disconects, I don't know if its for desyncs or is for the version, because I also tested it in the 1.26 and the game just crashes and they happen randomly and not in a moment that I know I used "GetLocalPlayer", what...
  3. OverClocked

    [Trigger] Set the text Language of a Map?

    Basically, I have a map that uses this hotkey system that's based off strings. And after testing multiple times I've discovered that the map desyncs for players that use a non-english text version of the game. (my triggers check ability names and compares them) And I'm sure that's what...
  4. OverClocked

    Custom UI Icon Desync

    So i have this function and this trigger: and the idea is when the spell is cast to give the hero 1500 hp and show the player an icon at the bottom left with the description showing when you hover over it. And it works. But when i tested with players we all desynced. Does anyone know...
  5. Woodenplank

    Desyncs on map load

    Hi I recently released my new map - which I've been working on several months. But when I try playing the map with other people online, roughly half of them desync as soon as the game starts. Before nay triggering is run; they're just gone. Roughly 50% of players in a lobby. I tried deleting...
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