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custom ui

  1. Bloodheaven_

    [Lua] Does this desync?

    Hi there, I'm trying to implement my UI while also fiddling with GetLocalPlayer(), I wonder if this method of doing it causes any desync. Is it unnecessary to do it like that, can I just use "BlzFrameSetTexture(backdrop, s, 0, true)" in the GetLocalPlayer() block? How do I test if any...
  2. HerlySQR

    Custom UI cast button

    Hello, I wanna add to my map a menu with buttons (apart of the normal UI) that I click and then I cast an spell, the thing is, how can I do it for spells with target? I was thinking something like: Press Button>Select a dummy caster>Force UI Key>Cast the spell>Deselect the dummy caster But I...
  3. Jaccouille

    [General] Backdrop containing buttons with a scroll bar

    Hello, I don't know where to post Custom UI related questions on this website, let me know if it's "inappropriate" HERE. I've been recently trying to make some custom UI and the amount of documentation written by Tasyen is pretty heavy, I hope I can save some time by asking a question here...
  4. Custom UI Final?...

    Custom UI Final?...

    I changed again my mind and my Custom UI im working on for my Map...
  5. HungryHusky

    VoD Previews

    Some screens and a gif from Vault of Darkness. A dungeon crawler mod I've been working on. Click on enlarge.
  6. Warcraft III - Reforged (Custom UI) Druid pre Alpha

    Warcraft III - Reforged (Custom UI) Druid pre Alpha

    Hello guys, after a month i am back with new encounter finished. I've also overhauled my UI design into more modern style. This is pre Alpha preview of Druid...
  7. OverClocked

    Custom UI Icon Desync

    So i have this function and this trigger: and the idea is when the spell is cast to give the hero 1500 hp and show the player an icon at the bottom left with the description showing when you hover over it. And it works. But when i tested with players we all desynced. Does anyone know...
  8. Macadamia

    UI Frames : how to access inactive workers icon ?

    Hello there. I recently introduced a non-hero worker in my map, that has a Custom UI made with the invaluable help and knowledge from @Tasyen . As many of you working with custom UI know, you can hide the black backdrop behind the basic bottom frame, but that still leaves the zone unclickable...
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