And yes this was the inspiration for the name: Revengers: Endless tussle
Last test: 28th July
Currently working on:
Fixing the respawn system (seems to work properly atm)
Hero selection messaging
Making items "less shit"
Nerfing speed abilities (they are a bit...
My map has one barracks unit type that can train all units, but on MapInit all units are made unavailable for all players, and then, after 0.01s, a trigger goes through each player and makes training of certain units available.
The problem is that after certain events such as a player leaving...
Well, I want to introduce you this Map: Castle Wars III. I took a very old map that seems forgot, and fell in love with the terrain and the posibilities. The main idea is to create a Footman Frenzy-Survival Chaos feel, with tons of units in game and powerful but not invencible...
I'm new on this forum but i'm modding in warcraft editor since few years.
Now to point: I want to create some spells forcing unit to do something: jump to a place, deal combo damage to a unit etc. But I have to know how to make player lose control on hero during time of this spell. I saw it...