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Hey guys i'm working on a custom map and trying to make my buildings use a custom birth as a sfx, setting a time trigger to remove it. i was wondering if there is a way to remove the birth effect when the building is completed instead? (when i use warpten cheat for example it would detect the...
So today the undead and night elf birth animations for buildings (the claws/roots that come out of the ground) just stopped playing across all maps (custom, melee, and campaign), on 1.31. The building model itself seems unaffected, you're just left staring at a patch of gray/green ground until...
This must be one of these things that are self-evident to everyone else, but with all the tutorials I have seen so far and every model I have looked at in the model editor
I simply cannot figure out how to create "birth" animations (specifically, for buidlings).
I have tried making birth...
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