• 💀 Happy Halloween! 💀 It's time to vote for the best terrain! Check out the entries to Hive's HD Terrain Contest #2 - Vampire Folklore.❗️Poll closes on November 14, 2023. 🔗Click here to cast your vote!
  • 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • 🏆 HD Level Design Contest #1 is OPEN! Contestants must create a maze with at least one entry point, and at least one exit point. The map should be made in HD mode, and should not be openable in SD. Only custom models from Hive's HD model and texture sections are allowed. The only exceptions are DNC models and omnilights. This is mainly a visual and design oriented contest, not technical. The UI and video walkthrough rules are there to give everyone an equal shot at victory by standardizing how viewers see the terrain. 🔗Click here to enter!

background

  1. Background Orc Campaign

    Background Orc Campaign

  2. Background Undead - WorldEditor

    Background Undead - WorldEditor

    based on undead reforged wallpaper
  3. Winter background - World editor

    Winter background - World editor

  4. Background NightElf Campaign

    Background NightElf Campaign

  5. Background (Extended)

    Background (Extended)

  6. Background Reforged

    Background Reforged

  7. BackGround Tutorial Reforged

    BackGround Tutorial Reforged

    Recreating a Reforged wallpaper in the world editor. In low quality. Not finished yet
  8. Dispatcher

    Help With Building Portrait

    Correct me if im wrong but i think Building Models doesn't use a seperate file for its portrait to show up of the building i think it is embeded with the Mdx file alone so i have downloaded a building here in hiveworkshop but its portrait has no background color so how can i apply a background...
  9. defskull

    [General] Pitch-black tile/environment/area

    Anyone knows how to make a certain area on the map to look exactly pitch-black on the tile (ground, whatever you wanna call) ? The idea is to make the camera to focus on that region (think of it as 2-Dimensional view from the top) and still have Doodads (or Units) to be placed on that said...
  10. Tokankh

    Talk animation of models

    Hello, Sorry for my bad english, I'm french. Not long ago, I've tried to remake a cinematic of Warcraft 3 with World Editor : But I have a problem, my models haven't a talk animation, so it's difficult to know who's speaking and I don't want to keep the cinematic interface. How can I...
Top