💀 Happy Halloween! 💀 It's time to vote for the best terrain! Check out the entries to Hive's HD Terrain Contest #2 - Vampire Folklore.❗️Poll closes on November 14, 2023. 🔗Click here to cast your vote!
🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
🏆 HD Level Design Contest #1 is OPEN! Contestants must create a maze with at least one entry point, and at least one exit point. The map should be made in HD mode, and should not be openable in SD. Only custom models from Hive's HD model and texture sections are allowed. The only exceptions are DNC models and omnilights. This is mainly a visual and design oriented contest, not technical. The UI and video walkthrough rules are there to give everyone an equal shot at victory by standardizing how viewers see the terrain. 🔗Click here to enter!
A LARGE ARMY AUTO BATTLE ROYALE.
Fight for dominance round after round until only 1 player remains. Recruit from a large variety of troops to muster an intimidating army.
Make glorious use of Azeroth's fiercest warriors combined with racial abilities, upgrades, special items, and...
You know, whether or not I actually finish this, I think I want to share a few previews.
Unlike many other projects I want this one to be fairly compact, ideally just a short campaign without a big convoluted story, trying out a few city- and army building mechanics.
It's is reforged version of my altered/Advanced melee map Lords of Azeroth
Huge Army control, Cinetografic camera, capturing resource buildings, powerful heroes and many more.
In version 1.1 many features added. More Info, trailers will come soon...
Brotherhood of The Shield - bandits, outlaws, ogre marauders, all stand under one banner(Behind one shield), united by one talented leader. Together, they seek their own justice and freedom in this sinful world of ignorant fools who, for some reasons, hold the power.
Cold blood, clear mind, one mission. Fanatics of the Cult of Death believe that when a humanoid creature dies its soul SHOULD be sent to the mysterious "Necropolis". The problem is, the gates of Necropolis are closed. They will open only when there will be no living men left...
Demons of the Abyss - The Bane of Mankind. Human souls, suffering and Sins is what makes them stronger. For a Demon, strength is not just power, strength is what ensures their survival... for those who are weak shall perish... And soon they are to become stronger than the Humankind...
Fire and Chaos. Pain and Suffering. Blood and Death. The Demons of the Eternally Burning Hell.
For centuries the passage has been sealed, but the Chaos is not a power to be restrained. It always grows. And when it grew to the sizes exceeding the boundaries of Hell, even the Hell started to crack...
The North - The cradle of humanity. The place where roots of human culture start. The Northmen keep their traditions. They are the reason why concepts of honor, duty and glory still exist, and they are always ready to fight for their beliefs.
"The Strong must protect the weak" - beside the concepts of honor and duty this is the main morale of Empire of The Light. Its soldiers form an army of peacekeepers and healers who wish only to bring peace and protect the innocent. The capital city of this empire is the ultimate symbol of Hope.
Wood elves, Centaurs and Treants form the army of Sylvan Covenant. They are true to their concepts of life in harmony and peace, but when the harmony is threatened - someone must take up arms and protect it, even if the cost of it is their own lives.
1. Builder; 2. General Unit; 3. Melee Unit; 4. Ranged Unit; 5. Special Unit; 6. Advanced Melee Unit; 7. Support Spellcaster; 8. Offense Spellcaster; 9. Siege Unit; 10. Large Land Unit; 11. Air Support Unit; 12. Air Offense Unit; 13. Ultimate Flying Unit.