I am creating AI for a map of mine, and I'm trying to create a function to make a unit flee from units that are chasing it. The problem is that it could be chased by multiple units at the same time, and I'm not sure how I would be able to create a system that would detect which...
I'm trying to get the camera to adjust through mousemovement.
When moving the mouse horizontally, the rotation should change. When moving it vertically, the angle of attack should change.
I've got it working nicely, but only when I enable them separately. Once I enable both, angle of attack...
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