• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • The Hive's 22nd Icon Contest: Creep Abilities is now concluded, time to vote for your favourite set of icons! Click here to vote!
  • ✅ The POLL for Hive's Texturing Contest #34 is OPEN! Vote for the TOP 3 SKINS! 🔗Click here to cast your vote!
  • ✅ The POLL for Hive's Techtree Contest #20 is OPEN! Vote for the TOP 3 FACTIONS! 🔗Click here to cast your vote!

3dmodel

  1. ks.zealot

    How bones organized in model?

    I am now trying to parse the mdx model in the attachment that represents the start menu landscape from ROC. I found more than 300 bones in this model. By the way, max bone count that allow DX standart is 255. Am I missing something? How do blizzards create animations with so many bones in a...
  2. Catherine from Vainglory model WIP

    Catherine from Vainglory model WIP

    Making a chibi version, planned to make a map with this style. Looks a bit too complex imo, i will try to make it more simple next time.
Back
Top