Name | Type | is_array | initial_value |
A_Infected_Death_Count_Real | real | No | |
Ammo_762_Box | integer | No | |
Ammo_762_Weapon | integer | No | |
Camera_Global_Height | real | No | |
Charge_Caster | unit | Yes | |
Charge_Current_Index | integer | No | |
Charge_Knockback_Angle | integer | Yes | |
Charge_Target_Group | group | No | |
Civilians_Outside | group | No | |
Cloaking_Caster | unit | No | |
Cloaking_Level | integer | No | |
Cloaking_Units | group | No | |
COUNT_Entering_Enemy_Unit | integer | No | |
COUNT_Temp_Picked_Unit_Loc | location | No | |
COUNT_Unit_Amount | integer | No | |
COUNT_Units_In_Map | group | No | |
Dreadlordy_Target | group | No | |
Dummy_Attracting_Units | group | No | |
EM_Blast_Effect | effect | No | |
EM_Caster | unit | No | |
EM_Caster_Point | location | No | |
EM_Crippling_Units | group | No | |
EM_Level | integer | No | |
EM_Target_Point | location | No | |
End_Game_Unit_GR | group | No | |
Engineer | unit | No | |
Engineer_Owner_PGROUP | force | No | |
Engineer_Owner_Player | player | No | |
Engineering_SFX | effect | No | |
Enginneer_Mana | integer | No | |
First_Turrets_On_Map | group | No | |
Frag_Strike | integer | No | |
Fragmentation_Caster | unit | No | |
Fragmentation_Target_Point | location | No | |
Friendly_Fire_Attacker | unit | No | |
Global_Raid_Interval | real | No | |
Global_XP_Gain | real | No | |
HE_ATT_Caster_Point | location | No | |
HE_ATT_Target_Point | location | No | |
Infected_Death_Count | integer | No | |
INT_A_Conversion | integer | No | |
INT_CON_INT_A | integer | No | |
INT_Creep_Spawn_Max | integer | No | |
INT_Frag_Level | integer | No | |
INT_RAN_Creep_Spawner | integer | No | |
Last_Remmants | group | No | |
LOC_Creep_Spawn | location | No | |
LOC_Frag_Drops | location | No | |
LOC_Map_Center | location | No | |
LOC_Shackles_Caster | location | No | |
LOC_Shackles_Dragged_Unit | location | No | |
LOC_TEMP_Charge_Caster | location | No | |
LOC_TEMP_Charge_Caster_Current | location | No | |
LOC_TEMP_Charge_Picked | location | No | |
LOC_TEMP_Charge_Picked_Unit | location | No | |
LOC_TEMP_Drug_Dummy | location | No | |
LOC_TEMP_GLOBAL | location | No | |
LOC_TEMP_HE_Caster | location | No | |
LOC_TEMP_HE_Target | location | No | |
LOC_TEMP_Rad_Caster | location | No | |
LOC_TEMP_Rad_Picked | location | No | |
LOC_TEMP_Rad_Picked_Unit | location | No | |
LOC_TEMP_Shackles_Caster | location | No | |
LOC_TEMP_Shackles_Caster2 | location | No | |
LOC_TEMP_Shackles_Drag_Process | location | No | |
LOC_TEMP_Shackles_Draged_Unit2 | location | No | |
LOC_TEMP_Shackles_Dragged_Unit | location | No | |
Main_Quest | quest | No | |
Player_Hero_Units | group | No | |
Players | force | No | |
Position_Of_Unit | location | Yes | |
Prototype | unit | No | |
Prototype_Energy | real | No | |
Prototype_Owning_Player | player | No | |
Prototype_Repair_Caster | unit | No | |
Pushback_Center | location | No | |
Pushback_Units | group | No | |
Rad_Blast_Caster | unit | Yes | |
Rad_Blasted_Units | group | No | |
Rad_Current_Index | integer | No | |
REAL_Distance_Shackles_C_D | real | Yes | |
Shackle_Autocast_Caster | unit | No | |
Shackle_Autocast_Target | unit | No | |
Shackles_Caster | unit | Yes | |
Shackles_Current_Index | integer | No | |
Shackles_Drag_Angle | real | Yes | |
Shackles_Dragged_Unit | unit | Yes | |
Spawned_Unit_Type | unitcode | Yes | |
Stinking_Dummies | group | No | |
STOP_SPAWNS | boolean | No | |
Tauntable_Units | group | No | |
Unit_Group_POP_CAP | group | No | |
WEP_Assault_M2 | unit | No | |
WEP_Assault_Rifle | unit | No | |
WEP_Electron_Holder | unit | No | |
WEP_Minigun_Holder | unit | No |