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Stormwind Banners (and blank human banner)

This bundle is marked as pending. It has not been reviewed by a staff member yet.
This is a collection of the doodad-prop human banners retextured to have the Stormwind insignia. I have also included a banner with no insignia that has team color. This would be fitting as a modding resource or if a simple team colored banner were desired (perhaps for a moba or other team based game).

These models were created using the Retera Model Studio. All geosets and textures are from Warcraft 3: Reforged. Some textures were edited in GIMP by Symphoneum. The Stormwind insignia is from World of Warcraft. Please credit Symphoneum if used in a project. Feel free to use the models as you see fit and have fun!
Previews
Contents

Banner Long Stormwind (Model)

Human Banner Blank 0 (Model)

Human Banner Blank 1 (Model)

Stormwind Banner 0 (Model)

Stormwind Banner 1 (Model)

It doesn't work :(
I checked the paths 3 times.
View attachment 458773
White means you’re missing textures. I can check on this but my diagnosis is that you haven’t loaded the textures. Can you post a screenshot of the import manager? Ideally I would suggest saving the map as a folder so you can bypass the import manager.
 
well probably dumb question but its possible to use model reforged if we dont have it ??? if the model have everything its should work ??
This will only work in Reforged. There are many flags that are useable in the original graphical format, though. I recommend trying this one if you don’t have Reforged: Human Alliance Banners.
 
This will only work in Reforged. There are many flags that are useable in the original graphical format, though. I recommend trying this one if you don’t have Reforged: Human Alliance Banners.
It appears that the texture path for the long banner is incorrect:
Captura de pantalla 2026-06-30 061434.webp

It should be:
Captura de pantalla 2026-06-30 061444.webp

With the route corrected, the banner now displays correctly in the game:
Captura de pantalla 2026-06-30 061553.webp

Here's the fixed version for you to use
 

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