(19 ratings)
There is already a model of the Kul Tiras Dreadnought and a Galleon with their colors in my resource bank.Cool. Will you do Battleship of ScarlettCrusade and Kultiras in the future?
Thank you!Nice work.
Thank you for the feedback!Absolutely lovely work, great mesh & crazy to think it's all in-game textures.
If I had one critique, I would submit that the colors are a bit wan/washed out, especially compared to the other capital ships (from the comparison image you provided). The colors aren't as vibrant as any of the other ships (even the other Scourge battleship). I don't know how much control you can really exercise over this, given your use of in-game textures. Still, felt I should point it out.
I can try but the model does not have any extra animations added to it. I might get this same problem over and over because I duplicate a geoset and then create new meshes through that, otherwise, I am unsure how to optimize or remove these errors. Will try though.You can still optimize your model by fixing the issues detected by Hive's Sanity Checker such as unused Global Sequences and obsolete keyframes. Try this tool, it might help you with it.
The Hive's Sanity Checker scans the model file for any stuff that needs optimization. These "errors" are sometimes harmless to the game itself but by optimizing it you maximize the quality of your model file, reducing file size and therefore is a good habit of doing so. ^^I can try but the model does not have any extra animations added to it. I might get this same problem over and over because I duplicate a geoset and then create new meshes through that, otherwise, I am unsure how to optimize or remove these errors. Will try though.
Glad to see you are back ~ Im really looking forward your flame walkers and Kelthuzad should be released ~Model has been reuploaded without any warnings or errors.
Unsure why it looks like that in the preview but in-game it works without any problem fine. The two Particle emitters for death is turned off during all animations but Death.The water particles are broken during 'Stand' animation. Please fix it.
The water particles are broken during 'Stand' animation. Please fix it.
Fixed the issue in the preview. But in reality, there is no such issue in the game.Unsure why it looks like that in the preview but in-game it works without any problem fine. The two Particle emitters for death is turned off during all animations but Death.